Software Developer, Realtime
Description
Software Developer, Realtime
The Role
- Tool Development: Design, develop, and deliver high-quality tools for artists across various disciplines, from layout to final pixels.
- Pipeline Integration: Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.
- Technical Support: Act as a technical point of contact for Unreal Engine within the studio, providing expertise to both artists and fellow developers.
- Stakeholder Collaboration: Work closely with production stakeholders and other members of the Technology group to understand and meet project-specific needs.
- Documentation: Write clear technical documentation and workflow guides to empower artists and facilitate knowledge sharing among developers.
- Quality Assurance: Validate your work through methodical, rigorous testing and ensure that bug reports and support requests are resolved swiftly.
Requirements
Must Have:
- Engine Proficiency: A solid understanding of Unreal Engine, Blueprints, and the C++ APIs.
- Programming Skills: Extensive professional programming experience in C++ and Python.
- Environment Experience: Proficiency working within Linux and Windows environments and experience with source control systems (e.g., Perforce/Git).
- Agile Mindset: Comfortable working in an agile development environment, managing multiple priorities with a proactive approach.
- Problem Solving: Confident in navigating technical ambiguity and providing creative, stable solutions to complex problems.
- Collaboration: A team-player attitude with the ability to work effectively within a large, multi-disciplinary technology department.
Nice to Have:
- Artist Tooling: Experience developing artist-facing tools or Blueprints for Unreal Engine across multiple platforms.
- Industry Knowledge: Familiarity with Virtual Production, VFX, or Feature Animation workflows and software (Houdini, Maya, Nuke, or Katana).
- Emerging Tech: Experience with multi-user Unreal development or developing VR/AR mobile applications.
- Education: A degree in Computer Science, Computer Engineering, or a related field.
Why Join Us?
À propos de nous
Nous sommes DNEG, l'un des principaux studios d'effets visuels et
d'animation au monde pour la création de longs métrages primés, de contenu
télévisuel et multiplateforme. Nous employons plus de 9000 personnes avec
des bureaux et des studios dans le monde entier: en Amérique du Nord (Los
Angeles, Montréal, Toronto, Vancouver), en Europe (Londres), en Asie
(Bangalore, Mohali, Chennai, Mumbai) et en Australie (Sydney).
Chez DNEG, nous croyons fondamentalement que l'acceptation de nos différences est un élément essentiel de notre réussite collective. Nous nous engageons à créer un environnement de travail équitable, diversifié et inclusif pour nos équipes mondiales, où chacun se sent important et à sa place. Nous accueillons et encourageons les candidatures de tous, quels que soient le parcours, l'expérience ou le handicap. N'hésitez pas à nous faire savoir si vous avez besoin d'ajustements ou de soutien au cours de la procédure de candidature. Nous avons hâte de vous rencontrer!